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Gaming App Monetization Success: How an Indie Developer Reached $10K/Month
Case StudyDec 19, 2025

Gaming App Monetization Success: How an Indie Developer Reached $10K/Month

A real case study of how a small gaming app achieved $10,000 monthly revenue through the right combination of rewarded and interstitial ads.

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The Journey to $10K/Month

This is the story of an indie game developer who transformed a simple casual game into a profitable venture through strategic ad monetization.

The Game: Puzzle Master

  • Genre: Casual puzzle game
  • DAU: 15,000 users
  • Sessions per day: 3.2 average
  • Session length: 8 minutes average

Monetization Strategy

Ad Format Mix

FormatPlacementRevenue Share
RewardedExtra lives, hints55%
InterstitialBetween levels35%
BannerBottom of screen10%

Key Decisions

  1. Rewarded ads for core mechanics: Players can watch ads for extra lives
  2. Interstitial after every 3 levels: Balanced frequency
  3. No ads for first 5 levels: New user experience protection
  4. VIP ad-free option: $2.99 for ad removal

Results

  • Month 1: $2,500
  • Month 3: $5,800
  • Month 6: $10,200

Lessons Learned

  1. Rewarded ads generate the most revenue per impression
  2. User retention is more important than short-term revenue
  3. Testing different frequencies is crucial
  4. Premium ad-free option can boost overall revenue

Conclusion

Success in game monetization comes from balancing user experience with revenue goals. Start conservative, measure everything, and optimize gradually.

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